![]() ![]() Fixed an issue with High Quality screenshots displaying artifacts in.Health bars for all players in Deathmatch. Fixed a bug with abilities that reveal enemy health bars revealing.Fixed an issue that resulted in the Bonus XP tag to be missing from.Player becoming stuck and forced to restart the client. Resolved a bug with the Battlepass interface that could result in a.Fixed a bug with some "Best" stats not being tracked correctly in.Fixed an issue with the Push mode progress indicator not reflecting.Play vs AI - Fixed an issue with Torbjorn bot being unable to use his.Play vs AI - Fixed a bug with Ana bot only healing at regular.Using his full kit once Deadeye was activated. ![]() Play vs AI - Fixed a bug with Cassidy bot that would prevent him from.Fixed a bug with the Challenge interface that could result in.Fixed an issue that resulted in some players Hero Unlock challenges.Fixed an issue with splash damage being inconsistently applied to.Fixed a bug that could result in Competitive Titles becoming unequipped.The team to be the first to successfully capture three of the five flashpoints wins the match.įlashpoint is available now in Unranked modes and will be available for Competitive Play later this season. As additional Flashpoints unlock, the spawn locations of each team will be of generally equal distance to the currently activated Flashpoint. If the Flashpoint is being contested by a member of the opposite team currently not in control when the capture progress reaches 99%, Overtime will activate until either the team in control can remove all remaining opponents off, or until the contesting team can retake control of the Flashpoint.Ī point is scored when a Flashpoint is fully captured by a team, however, gameplay continues when a new Flashpoint located somewhere else on the map is activated, and both teams must immediately race to capture it. Capture progress for Flashpoint is like the Control game mode, but plays out faster.Ī point is captured by a team once a Flashpoint reaches 100% capture progress. Gameplay begins with both teams pursuing a central objective called a Flashpoint, aiming to capture it before the opposing team does. Flashpoint is the newest core game mode available on two of the biggest maps to date: Suravasa and New Junk City.
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